Ever since the Star Wars Battlefront 2 loot box fiasco, it feels like EA has been trying to win back popular support for its Star Wars licence, with Respawn’s Fallen Order and Motive Studios’ Squadrons choosing to avoid microtransactions entirely. Squadrons’ release so far seems to have gone down well with the community, and many fans have requested Motive continues to support the game with additional multiplayer modes. Unfortunately, it sounds like that isn’t happening.
In an interview with UploadVR, creative director Ian Frazier confirmed the team is not treating Squadrons as a live service. “We don’t want to say ‘it’s almost done!’ and then dribble out more of it over time, which to be honest is how most games work these days,” he added. “So we’ve tried to treat it in kind of an old-school approach saying, ‘you’ve paid the $40, this is the game and it’s entirely self-contained. We’re not planning to add more content, this is the game, and we hope you understand the value proposition.'”
That sounds like a pretty firm no as things stand, and if you were one of the people hoping for a map on a planet surface, that seems doubly unlikely.
“From pretty early on we wanted to be a space combat game, emphasis on space,” Frazier said. “So even though we do go into the outer atmosphere of Yavin Prime, we never go anywhere truly terrestrial because we wanted to separate the game in that flavour from something like Battlefront, which we already have.”